Showing posts with label user interface. Show all posts
Showing posts with label user interface. Show all posts

Wednesday, 10 September 2014

Apple Watch: iamConfused


Apple Watch: iamConfused




So Apple’s foray into wearable computers has begun. Yesterday saw the unveiling of the Apple Watch. Surprisingly, it wasn’t christened the iWatch like most of us expected. Though it's a bit inconsistent with their nomenclature, it's okay. Using the ‘i’ prefix has almost run its course anyway. Until now, I have not given smartwatches much thought or attention. This is because they don’t do anything that a smartphone cannot already do (and do better). It was its circular icon grid and digital crown that caught my attention. But before I get to that, let’s extol its virtues.

Friday, 28 September 2012

A Concept User Interface for Touchscreen-based Mobile Devices


Project Summary
This project was borne out of a need to design a user interface that would remedy problems I have perceived with user interfaces of the major mobile platforms (Apple iOS, Google Android and Microsoft Windows Phone). I've been working on this since mid 2011. The interface in its original form was presented to Nokia by myself via the Invent With Nokia program in August 2011. I have since continued to work on the interface. Its present form is an evolution of the original designs sent to Nokia. 

The objective of the project was and still is to create an easy to use interface that requires no more than two taps or gestures to access every feature or function from absolutely any point or part of the interface. The result is a simplistic and intuitively laid out interface that retains all the functionality expected from a premium platform; an interface that is ergonomically superior to all other platforms. Its main features are: